Object Settings
To change object settings in an arena click Options->Arena Setup->Objects->Object Settings on the clipboard menu. Offline anyone can change them. Online only a CM can change them. The arena objects are listed with their down times in minutes and their hardness. The hardness is how many 1,000 lb bombs it would take to destroy that object and keep it down for the duration of the down time.
The list
The list shows each object type that can be destroyed:
- Object Type - the kind of object, for example a fuel bunker or a city.
- Time - how many minutes the object stays down once destroyed.
- Hard - the hardness, in 1,000 lb bombs.
Click an object type to put its current values in the boxes below the list. A change is made to the object type selected in the list.
Changing a setting
- Down Time Mins. - type the new down time in minutes and click the Submit button under it.
- Hardness - type the new hardness in 1000 LB bombs and click the Submit button under it.
The new value takes effect in the arena right away and the list is updated. A message in the text buffer confirms the change.
Buttons
- Save - saves the current object settings for the terrain in use.
- Load - loads the last saved object settings for the terrain in use.
- Defaults - sets the down time and hardness of every object type back to the game defaults.
- Close - closes this page.
For example, if a CM host has the ship down time set to 60 minutes and players in his arena ask him to change it to two hours, the host can change the ship object setting and it will be effective in his arena. If the CM host clicks the Save button, the two hour setting is kept, and clicking the Load button later sets the ship down time back to two hours. If the settings aren't saved, Load brings back whatever was saved before.
Once an object setting has been changed, the effect won't take place until the next action happens on the object (a bomb drop or some other sort of damage). So if an object with a 60 minute down time is destroyed and the down time setting is changed to three hours, the object will still only stay down 60 minutes. The next time the object is destroyed, it will stay down three hours.