Driving and Fighting in Vehicles
Tanks, anti-aircraft vehicles, troop carriers and PT boats. The keys below are the defaults; you can change them in the key map (Options > Controls). There is also a vehicle video.
Driving
- E: start or stop the engine.
- W: speed up (hold it). Double-tap W to start the engine if it is off and go to full speed. Shift+W: full speed.
- S: slow down and brake; keep holding it once stopped to back up. Double-tap S to stop, and again when stopped to turn the engine off. Shift+S: stop.
- A and D: turn.
- When you let go of W the vehicle keeps the speed it had (cruise control). To go faster, hold W longer or use Shift+W.
- Gears are automatic; there is no gear key. Each vehicle has its own top speed, and hills slow it down. Roads give no extra speed.
- O: open or close the doors or ramp ("Your vehicle doesn't have doors" if it has none).
- Ctrl+D: list your damage.
Gun positions
- Keys 1 to 9 jump to the vehicle's positions. On a tank, 1 is the commander's position (head out of the hatch to look around) and 2 and up are the guns.
- In a tank's gun sight, Z switches between the sight's two zoom powers (usually 3x and 6x). [ and ] zoom the view in and out.
- V and C raise and lower the gun sight's range setting.
Ammunition (AP and HE)
- A tank gun carries armor-piercing (AP) and high-explosive (HE) shells. Backspace (Weapon Select Secondary) switches to the next shell type while you are in the gun position.
- How many of each you carry is chosen in the hangar loadout, for example a mix of AP and HE, all HE or all AP.
- Use AP against tanks and armor, HE against soft targets, guns and buildings.
- Tanks also carry smoke grenades in their loadout.
Troops and supplies
- The M3 and LVT-2 carry troops. To drop them: stop, open the doors with O, then press B (Fire Secondary). With the doors shut you get "Doors are not open".
- Ten troops must reach a field's map room to capture it. See Capturing a Field.
- The M3 can also carry vehicle supplies or field supplies instead of troops.
Repairs and reloading
- Stop within half a mile of a friendly supply crate on the ground and a Load Supplies window appears. Click it to repair damage and reload your weapons.
- Stopping on a friendly rearm pad reloads your weapons in 30 seconds ("Loading Weapons, complete in 30 Secs"). See Rearming and Refueling.
PT boats
- A PT boat carries four torpedoes; B (Fire Secondary) launches them. Aim by pointing the boat ahead of the target ship, leading it, since torpedoes are slow.
Riding with a friend
- Type .join and the player's game ID (in the tower, not in flight) to ask to ride in their vehicle as a gunner or observer; they type .accept or .decline. .unjoin cancels your request. You can only join players in your own country.
- A gunner can move between the gun positions with 1 to 9. An observer stays where they start.